The Saltless Regatta
One-Shot Adventures

The Saltless Regatta

Every wheel of cheese that leaves this valley passes through the customs house at Saltless, weighed against one sealed bronze standard.

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Today is the Regatta. The whole town is on the water for four hours, including the Weighmaster - the only day of the year the customs house stands empty, and the standard has to be back in its box before he is.

THE FIGHT IS THE ADVENTURE GOING WRONG, NOT THE GOAL. The antagonist is a person, not a monster, and the one encounter in this heist is what happens when the party is caught, not what they are meant to do.

WHAT YOU GET - 42 pages, and nothing left for you to invent

- 5 scenes, every one written out in full - read-aloud text, what happens if they fail, what to do if they skip it

- 3 battle maps in three versions each: DM, player, and no grid. 70 px per 5-foot square

- 4 ready-to-play 4th-level characters

- Full stat block for the customs official at the centre of it

- 10 secrets, tables and handouts, and written help for when the party goes sideways

THE FILES - four PDFs: A4 and US Letter, each in colour and in a printer-friendly build. The printer-friendly version is the same book in pure white, nothing removed. Plus 9 map images.

Compatible with Fifth Edition. Instant digital download - nothing is posted.

Made with AI assistance: the text and maps of this adventure were written and generated with AI, then edited, checked and laid out by hand.

Ready to print tonight.

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