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The Drovers' Camp
D&D 5e · One-Shot Adventures

The Drovers' Camp

๐Ÿ”ฅ The camp has been standing on a chimney for two hundred years and calling it a hearth.

โ‚ฌ3.24โ‚ฌ4.99−35%on Etsy · sale until 31 Oct

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Forty drovers, a hundred head of stock, and a ring of stones with a fire in it that has not been out in living memory.

Nobody tends it especially. It simply does not go out.

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โ„๏ธ ON TUESDAY IT WAS COLD

Not kicked apart. Not rained on. Not neglected.

Banked the night before by a woman who has banked it for eleven years โ€” and cold by morning, with the wood still stacked in it.

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๐Ÿ•ณ๏ธ LIFT THE STONES

There is a shaft under them.

And a draught coming up it that stopped three days ago.

โš–๏ธ Everything above ground in this adventure was true for two centuries, and stops being true in the first ten minutes.

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๐Ÿ—ก๏ธ A REAL DELVE, ON A ROAD THAT MOSTLY STAYS ABOVE GROUND

If your table wants a dungeon rather than a conversation, this is the stop for it.

๐ŸŽฒ A 44-page one-shot adventure for D&D 5e โ€” 3-4 hours, 4 players, level 4.

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๐Ÿ“ฆ WHAT YOU GET โ€” 43 pages, nothing left for you to invent

โ–ช 5 scenes, every one written out in full: read-aloud text, what happens if they fail, what to do if they skip it

โ–ช 2 battle maps in three versions each โ€” DM, player, and no grid. 70 px per 5-foot square, aligned for Roll20 and Foundry

โ–ช 4 ready-to-play 4th-level characters, finished โ€” ability scores, armour class, hit points, attacks, spells and gear. Hand them out and roll

โ–ช Every character in it, player and NPC alike, has a drawn portrait

โ–ช A plain-English glossary of the basic rules words โ€” DC, saving throws, advantage

โ–ช A section for your first time running a game

โ–ช A summary up front listing every scene with its page and how hard each fight is

โ–ช 11 secrets, tables and printable handouts

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๐Ÿง‚ PART OF THE SALT ROAD

Sixty miles, sixteen stops, each a day apart. Every one of them has noticed the same thing and not one of them has said so out loud.

This adventure stands completely alone โ€” it needs nothing from any other โ€” but a table that plays four of them starts comparing notes without being prompted.

Cotter Bray is in this one, and in six more of them.

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โœจ THIS IS FOR YOU IF

โ–ช Your table wants an actual dungeon, not another conversation

โ–ช You want a dnd one shot that fits in an evening and finishes

โ–ช You like a mystery that turns into a delve halfway through

โ–ช You are new to running games and want the read-aloud text already written

โ–ช You run on Roll20 or Foundry and want maps that import at the right scale

โ–ช You want to hand out finished characters instead of spending session one building them

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๐Ÿ“„ THE FILES

Four PDFs, plus the maps.

โ–ช A4 โ€” 44 pages, colour and printer-friendly

โ–ช US Letter โ€” 46 pages, colour and printer-friendly

โ–ช 6 map images

๐Ÿ—บ๏ธ The battle maps also print at table scale โ€” two extra PDFs, A4 and US Letter, lay every map out at one inch per five-foot square across numbered sheets with a cut line. Print them at home, tape them together and put miniatures on them.

The printer-friendly build is the same book in pure white, nothing removed.

โฌ‡๏ธ Instant digital download. Nothing is posted to you.

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๐Ÿ“œ THE SMALL PRINT

Compatible with Fifth Edition.

Made with AI assistance: the text and maps of this adventure were written and generated with AI, then edited, checked and laid out by hand.

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๐Ÿ•ฏ๏ธ ONE GOOD EVENING

Games for a table, and for a chair by the fire.

Ready to print tonight · โ‚ฌ3.24 on Etsy, 35% off until 31 Oct.

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